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  <front>
    <journal-meta>
      <journal-id journal-id-type="publisher-id">INFEDU</journal-id>
      <journal-title-group>
        <journal-title>Informatics in Education</journal-title>
      </journal-title-group>
      <issn pub-type="epub">2335-8971</issn>
      <issn pub-type="ppub">1648-5831</issn>
      <publisher>
        <publisher-name>VU</publisher-name>
      </publisher>
    </journal-meta>
    <article-meta>
      <article-id pub-id-type="publisher-id">INFEDU_2023_1_21</article-id>
      <article-id pub-id-type="doi">10.15388/infedu.2023.21</article-id>
      <article-categories>
        <subj-group subj-group-type="heading">
          <subject>Article</subject>
        </subj-group>
      </article-categories>
      <title-group>
        <article-title>Investigating block programming tools in high school to support Education 4.0: A Systematic Mapping Study</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <name>
            <surname>Perin</surname>
            <given-names>Ana Paula Juliana</given-names>
          </name>
          <email xlink:href="mailto:apjperin@inf.ufpr.br">apjperin@inf.ufpr.br</email>
          <xref ref-type="aff" rid="j_INFEDU_aff_000"/>
        </contrib>
        <aff id="j_INFEDU_aff_000">Department of Informatics, 383-391 Evaristo F. Ferreira da Costa St, Federal University of Paraná, Brazil</aff>
        <contrib contrib-type="author">
          <name>
            <surname>dos S. Silva</surname>
            <given-names>Deivid Eive</given-names>
          </name>
          <email xlink:href="mailto:dessilva@inf.ufpr.br">dessilva@inf.ufpr.br</email>
          <xref ref-type="aff" rid="j_INFEDU_aff_001"/>
        </contrib>
        <aff id="j_INFEDU_aff_001">Department of Informatics, 383-391 Evaristo F. Ferreira da Costa St, Federal University of Paraná, Brazil</aff>
        <contrib contrib-type="author">
          <name>
            <surname>Valentim</surname>
            <given-names>Natasha M. C.</given-names>
          </name>
          <email xlink:href="mailto:natasha@inf.ufpr.br">natasha@inf.ufpr.br</email>
          <xref ref-type="aff" rid="j_INFEDU_aff_002"/>
        </contrib>
        <aff id="j_INFEDU_aff_002">Department of Informatics, 383-391 Evaristo F. Ferreira da Costa St, Federal University of Paraná, Brazil</aff>
      </contrib-group>
       <volume>22</volume>
            <issue>3</issue>
            <fpage>463</fpage>
            <lpage>498</lpage>
      <permissions>
        <copyright-year>2022</copyright-year>
        <copyright-holder>Vilnius University, ETH Zürich</copyright-holder>
        <license license-type="open-access">
          <license-p>Open access article under the CC BY license.</license-p>
        </license>
      </permissions>
      <abstract>
        <p>In Education 4.0, a personalized learning process is expected, and that students are the protagonist. In this new education format, it is necessary to prepare students with the skills and competencies of the 21st-Century, such as teamwork, creativity, and autonomy. One of the ways to develop skills and competencies in students can be through block programming, which can be used with emerging technologies such as robotics and IoT and in an interdisciplinary way. Thus, block programming in High School is important because it is possible to work on aspects such as problem-solving, algorithmic thinking, among other skills (Perin et al., 2021), which are necessary in the contemporary world. Thus, our Systematic Mapping Study (SMS) aims to identify which block programming tools support of Education 4.0 in High School. Overall, 46 papers were selected, and data were extracted. Based on the results, a total of 24 identified block programming tools that can be used in high school collaboratively and playfully and with an interdisciplinary methodology. Moreover, it was possible to see that most studies address block programming with high school students, demonstrating a lack of studies that address block programming with teachers. This SMS contributed to identifying block programming tools, emerging technologies, audience (teacher or student), and learning spaces where block programming is being worked on.</p>
      </abstract>
      <kwd-group>
        <label>Keywords</label>
        <kwd>Block Programming Tools</kwd>
        <kwd>Education 4.0</kwd>
        <kwd>Computational Thinking</kwd>
      </kwd-group>
    </article-meta>
  </front>
</article>
