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Teaching Problem Solving Skills using an Educational Game in a Computer Programming Course
Volume 18, Issue 2 (2019), pp. 359–373
Roy MATHEW   Sohail Iqbal MALIK   Ragad Moufaq TAWAFAK  

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https://doi.org/10.15388/infedu.2019.17
Pub. online: 16 October 2019      Type: Article     

Published
16 October 2019

Abstract

Problem solving skills are considered an important component in learning to program in an introductory programming (IP) course for novices. This study introduced a PROSOLVE game to enhance problem solving skills of novice programmers in the introductory programming course. The game is based on pseudo-code technique. A survey was employed to collect students' feedback and semi-structured interviews were organized to collect instructors' opinion about the game. The results show that the game helped most of the students in understanding the programming concepts, structures and problem solving strategies. Moreover, the game supports students' cognitive engagement, gains, and affective engagement in the IP course. Instructors appreciated the game and considered it as an additional supporting teaching tool in the IP course. Moreover, they considered the game as good alternative of traditional pen and paper learning approach in attracting students' interest in the programming domain.

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Keywords
learning to program problem solving skills computer programming pseudo-code technique educational game

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INFORMATICS IN EDUCATION

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