This article presents an experience report regarding the application of an Inclusive Model of Development of Accessible Learning Objects, in the Mathematics discipline, to help 8th year Elementary School children, to perform calculations with natural numbers. The Learning Object was developed using Scratch and accessibility guidelines to include students with disabilities. The model evaluated the learning, teaching, usability, and accessibility of objects. The results demonstrate the efficiency, interaction and improvement in students' performance in Mathematics, through the use of objects in the teaching and learning process.
The paper focuses on the parallels, which are rooted in the simultaneous development of mathematics and informatics. Both mathematics and informatics are based on problem-solving. However, the approaches to determining problems, solution techniques and interpretation of results are different. The paper shows different approaches of mathematics and informatics for solving a simple problem from the informatics competition. It was presented for students, who would be future informatics teachers, and it has become the beginning of the discovery of unexpected relationships and rules' chain, the source of successive tasks, and various methods of their solution. The paper brings the results of the constructivist teaching of students in the form of a fictional interview of mathematician and informatician. Fictional cooperation of a mathematician and an informatician in analysing and solving problems will allow for a detailed analysis and comparison of both fields, which will lead to determining both common and different elements.
Information and Communication Technologies (ICT) in education provide a new learning environment where the student builds his own knowledge, allowing his visualization and experimentation. This study evaluated the Geogebra software in the learning process of Calculus. It was observed that the proposed activities helped in the graphical interpretation of the covered content.
This article deals with the use of Open Source Software (OSS) at the primary and secondary level of education in Slovenia. The challenges and advantages of using OSS in educational processes are discussed. The main advantages of OSS are: economic freedom, stability, reliability and a possibility of making modifications but - on the other hand - the main problem for schools can be installation and support. The research carried out to determine the use of OSS in schools is described and the results are compared with the results of similar research studies in Germany, Sweden and UK. The results of both surveys show, that Linux and OpenOffice.org are the most popular OSS applications on computer desktops. The most important conclusion (according to our research) is that lack of knowledge prevents a faster introduction of OSS in education.
How do we teach children to express and communicate ideas in a formal and informal mode? What type of language do they need in a concrete context? How should they determine a proper level of formalization of their descriptions? In an attempt to explore these issues we carried out a pilot experiment in the frames of the DALEST European project whose goal was to create environment for stimulating the 3D geometry understanding of young students and to assist them in developing some fundamental mathematical skills including spatial visualization and articulating ideas. The pilot experiment was carried out with 5th graders from five Bulgarian schools by means of specially designed educational scenarios and the Cubix Editor (a Logo based application for manipulating unit-sized cubes). The children were given tasks to describe compositions of unit-sized cubes and to build such compositions by means of the Cubix Editor when given their descriptions by peers. The students experienced the whole process of generating a good description - becoming aware of the ambiguity, producing counterexamples, reducing the ambiguity, eliminating the redundancy.
The pilot experiment aimed at specifying the structure, scope and methods behind the stereometry activities envisaged for 5th graders in the frames of the DALEST project.
The first impressions confirm our belief that the language is playing significant role in the learning experiences of the students, that the relationship between thoughts and words involves back and forth reshaping process. While constructing and describing cubical structures they articulated their own ideas, developed concepts collaboratively with others, moved between everyday and mathematical terms, between procedural and declarative style, exploring the boundaries of understanding. Such interplay with the step-wise refinement of their descriptions of cubical structures would hopefully enhance students' skills for working with mathematical definitions, on one hand, and prepare them for writing, debugging and explaining programs, on the other.