The Computational Thinking (CT) teaching approach allows students to practice problem-solving in a way that they can use the Computer Science mindset. In this sense, Collaborative Learning has a lot to contribute to educational activities involving the CT. This article presents the design and evaluation of a Collaborative Learning framework for the development of CT skills in students. To design the proposed strategy, several fundamental features of the Collaborative Learning concept of the literature have been studied and sketched. The strategy was applied to middle school students through a digital games programming workshop. Data were collected by three means: (1) collecting artifacts produced during activities; (2) recording of game programming sessions; and (3) applying a structured interview to students. The data analysis showed evidence that the strategy was able to mobilize Computational Thinking skills in addition to mobilizing collaborative skills in learners.
The aim of this study was to reveal pre-service teachers' experiences in learning robotics design and programming. Data were collected from 15 pre-service teachers through semi-structured interviews and analyzed using the content analysis method. Three themes were identified in this study: Course process, professional development and teaching children. The pre-service teachers indicated that they found opportunities to learn by doing and experience, enjoyed doing robotics activities and felt in flow in this process. They also expressed that the robotics programming course positively influenced their attitudes towards programming and improved their programming skills. They emphasized the importance of keeping their intrinsic motivation high by maintaining their individual efforts to solve problems. Moreover, they made various suggestions for teaching robotics to children. Implications are discussed in terms of practices for educational robotics in teacher training, and further research directions.
Muscular strength tests are of fundamental importance for the physiotherapeutic diagnosis and a difficult issue for learning. Also, there are very few softwares specifically developed for teaching/learning and diagnosis in the Physical Therapy area. This work describes the development and evaluation of MuStreT, an educational multimedia computer tool for Physical Therapy students. MuStreT integrates hypertext, movie clips, narrations, animations, self-evaluation questionnaires, and was inspired by the constructivism concepts. The software was developed using Unified Modeling Language concepts and implemented using animation and authoring tools. MuStreT was quantitatively evaluated by Physical Therapy students and qualitatively evaluated by Physical Therapy professionals/lecturers and Computer Science students. Results show that learning was increased using MuStreT, thanks to its interactivity potential and multimedia features. This work suggests that the use of informatics in Physical Therapy education has a great potential for improving the teaching-learning process.
The use of Information and Communication Technology (ICT) in education is one important competence that student teacher should develop in their academic studies. To be capable of using ICT in education, students should study both pedagogical and technical issues. In order to affect student teachers' willingness to use ICT in education, more attention should be paid to their learning experiences. In this research, student teachers' attitudes toward the use of ICT in education were studied before and after the web-based course. Based on students' learning experiences, attitudes and evaluations of the web-based learning environment, dimensions of a successful web-based learning environment were examined. According to the results, ``motivation and accuracy'', ``learner-interface interaction'' and ``learner control and self-directed learning''are the dimensions of a learning environment that encourages student teachers' to use ICT in education. A well designed learning environment also gave a realistic overview and knowledge of the possibilities and limitations of the use of ICT in education.
This paper deals with the main problem of involving information technology in teacher education - structure and contents of teachers' training courses based on distance learning. In Lithuania, the Standard of computer literacy for educators has been developed. It should be the main source of all teachers' training courses on information technology. The Standard consists of two parts: technological and educational. The main attention of the paper is paid to the analysis and requirements of the educational part that becomes more and more urgent: it requires some psychological, cognitive, social, and pedagogical knowledge referring to the information technology usage in education. This paper comprehensively covers the problems of application of information technology in education, course planning, and implementation of distance teaching, it referring to the teachers' training course on educational issues of information technology via distance learning, carried out by the Ministry of Education and Science of the Republic of Lithuania and organized by the Centre of Information Technologies of Education, and summarises its results.