Informatics in Education logo


Login Register

  1. Home
  2. Issues
  3. Volume 23, Issue 1 (2024)
  4. Integrating Computational Thinking and D ...

Informatics in Education

INFORMATION Submit your article Help
  • Article info
  • Related articles
  • More
    Article info Related articles

Integrating Computational Thinking and Data Science: The Case of Modding Classification Games
Volume 23, Issue 1 (2024), pp. 101–124
Marianthi Grizioti   Chronis Kynigos  

Authors

 
Placeholder
https://doi.org/10.15388/infedu.2024.03
Pub. online: 15 March 2024      Type: Article     

Published
15 March 2024

Abstract

Even though working with data is as important as coding for understanding and dealing with complex problems across multiple fields, it has received very little attention in the context of Computational Thinking. This paper discusses an approach for bridging the gap between Computational Thinking with Data Science by employing and studying classification as a higher-order thinking process that connects the two. To achieve that, we designed and developed an online constructionist gaming tool called SorBET which integrates coding and database design enabling students to interpret, organize, and analyze data through game play and game design. The paper presents and discusses the results of a pilot study that aimed to investigate the data practices secondary students develop through playing and modifying SorBET games, and to determine the impact of game modding on student critical engagement with CT. According to the results, students developed and used certain data practices such as data interpretation and data model design to become better players or to design an interesting classification game. Moreover, game modding process motivated students to question the original games’ content, leading them to develop a critical stance towards the game data model and representations.

Related articles PDF XML
Related articles PDF XML

Copyright
No copyright data available.
Open access article under the CC BY license.

Keywords
Computational Thinking Data Science Computer Science Education Secondary Education Empirical Study Game-based Learning Constructionism Educational Technology

Metrics
since February 2020
1306

Article info
views

0

Full article
views

701

PDF
downloads

87

XML
downloads

Export citation

Copy and paste formatted citation
Placeholder

Download citation in file


Share


RSS

INFORMATICS IN EDUCATION

  • Online ISSN: 2335-8971
  • Print ISSN: 1648-5831
  • Copyright © 2024 Vilnius University
  •  

For contributors

  • Submit
  • OA Policy

Contact us

  • Institute of Data Science and Digital Technologies,
  • Vilnius University, Akademijos St. 4, 08412, Vilnius, Lithuania
  • E-mail: gabriele.stupuriene@mif.vu.lt
Powered by PubliMill  •  Privacy policy