New technologies are evidently gaining access to daily school life. Considering new challenges, the educators search for new ways to update educational content in the 21st Century when learning paradigms are changing. Soon, the new technological tools and solutions become predominant and change the traditional approach to teaching and learning. The new technologies not only help the educators to provide the relevant educational content in an easier and diverse way, but also to organise the evaluation of the results. This is particularly important for the educational process, taking into account the relevant issues of the period.
The article presents results of a survey. Participants of the survey were teachers who use the ActivInspire interactive evaluation system in their lessons. These teachers were the first to use this system in Lithuania. No studies on the experience in the use of the interactive evaluation system in Lithuania have been carried out before. During a school year, the teachers were writing reflections about their experience in using the interactive teaching tools in lessons: interactive whiteboard, electronic textbooks and the audience response system. Generally, the teachers had a positive opinion about the use of the interactive evaluation system in classroom. The teachers emphasized in particular the aspect of usefulness of the audience response system. In addition to the aspect of usefulness, other aspects marked by the teachers as important were those of attractiveness, time management and impact on learning. This experience of teachers in Lithuania in using the ActivInspire evaluation system in classroom is similar to the experience of teachers in other countries.
Information and Communication Technologies (ICT) in education provide a new learning environment where the student builds his own knowledge, allowing his visualization and experimentation. This study evaluated the Geogebra software in the learning process of Calculus. It was observed that the proposed activities helped in the graphical interpretation of the covered content.
This article gives a general framework for the understanding of the use of ICT in primary, secondary (vocational education excluded) and tertiary education in both Finland and Hong Kong. We describe the quantity and quality of ICT infrastructure and teachers' skills and attitudes towards it. Based on various surveys and scientific research, the pedagogical use of ICT is also studied from the pupils' and teachers' viewpoint. There is also some discussion on developmental challenges.
Mongolia started using Information and Communication Technology (ICT) in secondary education relatively late. The computer training and informatics has been included as a subject in the secondary school curriculum in Mongolia since 1988 and in the university curriculum since 1982. This paper presents current situation of informatics education in Mongolia. SWOT (Strength, Weakness, Opportunity, and Threat) analysis of Informatics Education in Mongolia, conclusions and future recommendations are also presented.
Computers, information and communication technology (ICT) are more and more involved in the education process. Students should learn to use information technologies (IT) in a suitable, effective way, and when learning any subject they should be capable to implement computer facilities and thus develop their learning methods. Competitions are an excellent tool to achieve these goals. Competitions play an important role as a source of inspiration and innovation - youngsters are attracted by competitions, they get easier involved in such an activity, more willingly discuss and become more active. IT contests may be a key to the potential of new knowledge and an attractive way of binding up technology and education.
Interest in competitions essentially depends on problems. Really, choosing and developing interesting tasks (problems) is one of the most important issues bringing students into competitions. Attraction, invention, tricks, surprise should be desirable features of each problem presented to competitors. The problems have to be carefully selected, taking into account the different aspects of each problem. IT competitions should encourage students to think about computer science and to understand what it can be.
Introduction to computers, learning by using ICT are the actions aimed at solution and analysis of particular problems. Before starting IT competitions, tasks must be planned very carefully and based on some theoretical analysis. The main attention is paid to develop some criteria for creating as well as selecting tasks.
The history of the Lithuanian IT competition named ''Beaver'' started on October 21, 2004. Approximately 3500 students from about 150 comprehensive schools were involved in it. Afterwards, the workshop of participants from several foreign countries was held and building of a framework of the international ``Beaver'' competition was started. The paper deals with theoretical and practical issues of developing new kinds of competition in IT in Lithuania, called ``Beaver''.